Gate
Usage: | config gate:[minutes] |
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Example: | config gate:1 config gate:0.1 |
Note that the bot cannot properly work your gates if there is a time desync between your computer and the server, or server lag causing a delay. Split second timing is only possible with split second synchronization. In the 1st example above, the bot would open or close gates 1 minute before an incoming attack. In the 2nd example, the bot would open or close gates 0.1 minutes, or 6 seconds, before an incoming attack.
When you first log into the server with the bot, or when you click Refresh on the bot, it will show you the time delay:
14:18:48 Logged in successfully, server time difference: -23.756s
14:18:48 Your current computer time: 02:19:11 PM
14:18:48 PLEASE AVOID ADJUSTING YOUR COMPUTER CLOCK WHILE THE BOT IS RUNNING. IF YOU DO ADJUST, BE SURE TO CLICK ON REFRESH.
Gatepolicy
Usage: | gatepolicy <no attack> <regular attack> <scout bomb> <mixed attack> <maintenance> |
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Example: | gatepolicy 2 1 2 0 1 |
Switch: | 0 - Y.A.E.B.'s Choice 1 - Open Gate 2 - Close Gate |
Gatepolicy
Usage: | gatepolicy /action:[open|close] /condition:{actionscript evaluation clause to eval to true or false goes here} |
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Example: | gatepolicy /action:open /condition:{return m_castle.enemyArmies[0].archers > 95000 && m_castle.troops.archers > 1000000 && m_castle.fortifications.abatis > 10; } |
Hiding
Usage: | config hiding:[minutes] |
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Example: | config hiding:1.5 |
Wartown
Usage: | config wartown:[switch] |
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Example: | config wartown:1 |
Monitorarmy
Usage: | config monitorarmy:[switch] |
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Example: | config monitorarmy:1 |
Wartownpolicy
Usage: | wartownpolicy start_time end_time [start_time end_time start_time end_time] |
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Example: | wartownpolicy 06:00 12:00 |
Defense Policy
Usage: | defensepolicy [/usestrategemadvance:0|1] [/usetruce:loyalty] [/usecorselet:0|1] [/descoutlimit:scouts]* [/useultracorselet:0|1] [/usewarhorn:0|1] [/useivoryhorn:0|1] [/usepenicillin:0|1] [/useport:loyalty]* [/junktroop:wavesizenum] [/disablerainbowevasion:0|1]* [/immediateheal:0|1]* [/nuisancetime:min]* [/state:statename]* [/warmode:loyalty]* [/code:{actionscript}] |
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info: | usestrategemadvance:1 - will tell the bot to use advanced by hidden path automatically usetruce:5 - will tell the bot to truce at 5 loyalty usecorselet:1 - will tell the bot to use a corselet when attacked descoutlimit:5 - will tell the bot to close gates when scouts drop to 5 useultracorselet:1 will tell the bot to use an ultra corselet when attacked usewarhorn:1 - will tell the bot to use a warhorn when hit Useivoryhorn:1 - will tell the bot to use a ivoryhorn when hit Usepenicillin:1 - will tell the bot to use penicillin when hit useport:5 - tells the bot to port at 5 loyalty junktroop:1000 - tells the bot not to warn you of any wave < 1000 disablerainbowevasion:1 - tells the bot not to send rainbow evasions. immediateheal:1 - tells the bot to heal instantly (useful in age1) nuisancetime:5 - tells the bot not to warn you of any wave more then 5 mins out. state:random - tells the bot to random to a random state when used with useport. warmode:99 - tells the bot to warconfig at 99 loyalty. Useful with /useport. code:{actionscript} - runs your own custom code. *These are untested beta functions. |
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